What purpose do Vehicle Scanners serve? When designing the game, why did CCP decide vehicles needed the ability to scan infantry?
The whole concept of vehicle scanners as it currently stands defies in game canon/ game balance design; i.e. the heavier the dropsuit the lower the scan capabilities. A heavy suit has terrible ewar for purpose of
game balance!
What is a vehicle but an over glorified MEGA HEAVY dropsuit?
Following canon, vehicles should have the
worst scanning capabilities of all. In fact, the only things they should be able to scan are other vehicles.
But yet they have ewar that trivializes those of the scout and proto active scanner:
- 80m range
- 35 db
- 360 radius
- 30 second duration.
Just that alone would be op on infantry. But now add:
- 20-50m/s speed
- 2k+ proxy ehp
- extra super heavy weapon or three
Furthermore, active scanners were reduced to a snapshot for game balance; 360 degree scan was OP. Why is this not also true for vehicle scans?
What was their purpose, and how are vehicle scanners actually used? Trolling infantry is how. I give you the Drive-by HMG and Camping Tanker. A LAV allows an hmg sentinel to circumvent every negative feature built in to balance that dropsuit: it becomes not the slowest but fastest dropsuit; not the weakest but strongest scans. And tanks that can scan everything in 80m but a dampened scout and sit and camp-kill hapless infantry run rampant throughout the game.
The only vehicle that I can concede to having scans is the dropship; wise pilots need to know they are not transporting their teammates into a nest of enemies. Yet even the dropship camps infantry,scanning enemies and raining missiles from above.
TLDR: I argue that vehicle scanners add little and are detrimental to the game. To quickly and easily bring balance to vehicle vs infantry combat vehicle scanners should be removed from the game (with the possible exception of the dropship). If vehicles want to hunt infantry they must have a visual on the target. This will shift teir focus to combating other vehicles. Or if not removed, they should be heavily nerfed. A nerf would be shorter duration or 360 snapshot, higher db (50db) and shorter range (15m). It could be possible to create modules to boost performance as dropsuits currently offer forcing them to sacrifice fitting slots to do so.
Commence flames.